Unreal 3(Images/Video/Downloads) This section showcases my talents designing and creating all original levels for multi-player in Unreal 3. |
Torchlight(Video/Downloads) This section contains content designed for Torchlight! A single player dungeon crawler. |
3D Max(Video/Downloads) 3ds Max is a vital tool for game development. In this section, I show how it can be used to build a prototype level layout using simple geometry and animation. |
Trackmania(Video/Downloads) Trackmania has only a simple editor with limited resources. However, it is an excellent game to showcase working in a limited environment. As a racing game pushes flow and pacing in level design to its limits. |
StepMania(Video/Downloads) A good level designer can work in a many different genres. While gameplay may be simple, making levels in a rhythmic game is no simple task and leaves no margin for inaccuracy. In this section, I take on design in StepMania with some classic game remixes. |
Die School (Dice School)(Images/Downloads) Pen and Paper prototyping and game design come together in this demonstration of a fully playable turn based strategy game unplugged. |
Art Of War(Images) This demonstration of game design focuses on hand-held interface design. The challenge? Make a working interface for a RTS on the DS! |